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The Guild Union (ギルドユニオン Guirudoyunion?) is a congregational association settled in Dahngrest that thoroughly operates as the leading source of power for guilds in Tales of Vesperia. The Union's headquarters are located in the northern area of Dahngrest, and their authority is dictated through the guild-based influence of the city, as well as through the representation of the Five Master Guilds, the five most powerful guilds in the Union. Approximately ninety-percent of all guilds are part of the Union.

History

Origins and Oath

The Sewer Tunnels of Promise.

The Sewer Tunnels of Promise.

Several years prior to the events of the story, the Empire occupied Dahngrest, forcing guild members to hide in a complex underground canal eventually known as the Sewer Tunnels of Promise (誓いの地下水道 Chikai no Chika Suidou?), waiting for an opportunity to perform a counterattack. Before the Union was formed, guilds were scattered and unorganized, unifying only in the case of a serious problem; when the problem was resolved, the guilds would scatter again, primarily doing whatever they please. When the Empire possessed control over the city, the guilds were compelled to join together in forces to effectively oppose the Empire, giving birth to the Union. Don Whitehorse, who successfully influenced the guilds into forming the Union, created the Union Oath (ユニオン誓約 Yunion Seiyaku?), a famous motto among guild members that originated during the formation of the Union. The Pledge of the Union states:

Long ago our ancestors abandoned their nations for forgetting their duty to protect their people and thus became the true defenders of freedom. That is how the guilds first began. But now the iron shackles of oppression threaten to strangle us once again. It is because we have forgotten the oath of our ancestors and spent our time fighting one another for our own self-interests. Therefore, we must once again return to the basic principles behind the guilds and join our strengths together as one. We offer our swords for freedom, our shields for friendship, and our lives for the common good. Here we renew our ancient oath.

Purpose and Conduct

The Union serves as the primary source of employment for guild members associated with it; however, non-Union guild members are able to seek employment with the Union as well, albeit through the Union gaining thirty-percent of whatever profit earned. Fighting and other forms of conflict between guilds, as well as any form of intervention in another guild's business, are strictly forbidden by the Union. Union guilds must be registered with the Union itself for business-related purposes.

A non-Union guild is typically formed through informal means of mutual understanding among its founding members, while a single founding member serves as the guild's leader. Guilds possess their own list of laws for their members to uphold, established during the guild's creation; failure to uphold these laws may result in direct action in the form of punishment or banishment from the guild. Those who consider themselves guild members have sworn away their rights as imperial citizens, granting them freedom from the Empire's control. Freelance in their visions, these members seek to dictate private laws and philosophies for the sake of establishing order.

Members

The following is a list of guilds in or associated with the Union. Known members of the guilds are provided in bulleted lists, and the leaders of each guild are bolded.

Five Master Guilds

Main article: Five Master Guilds

Other Guilds

The following guilds are listed alphabetically.
The primary members of the Hunting Blades, from left to right: , , and .

The primary members of the Hunting Blades, from left to right: Clint, Tison, and Nan.